Now, where were we? Yes, right: The distant future. Information has clogged the brains of a once promising generation, knowledge has got the world in its stranglehold. It is the year 201X, mankind has been enslaved by a sentient internet, spawned ...Read More

Allow me to introduce today's pick with a quote by the famous Kazimir Malevich, Russian constructivist: "Only dull and impotent artists screen their work with sincerity. In art there is need for truth, not sincerity." Tomssuli, author of Climate Change ...Read More

The Beat 'em Up-genre certainly hasn't seen too many games that could be considered art, mostly because it always involves beating things or persons up, and nothing else. There is one beautiful exception, however, a surrealist Japanese sidescroller released for ...Read More

You are mankind's last hope. Aliens are invading, the president is under attack, nuclear powerplants are out of control, zombie ghosts from the stone age are devouring teenagers. And now show those bastards that they shouldn't have relied on a ...Read More

People might argue that enough has been said about Sexy Hiking, but I doubt that. It is the dadaist statement of a Czech game designer, unleashed in 2003 to puzzle art snobs and hardcore platform nerds alike. Remember it has ...Read More

Oh, you've returned? That's great. I was just about to write a bit about a game I just recently learned about, and which now seems to be my first choice for this illustrous project. I am going to dig a ...Read More

Yes, hello. Good to see you, actually. Yes, I'll make this quick. Like any educated and properly socialised member of the web 2.0, I hereby make my mission statement as the first post on this platform. Bullet point style. What I ...Read More