Nature is an endless circle. Four seasons, life, death, high and low tide, you know: that sort of analogy. Enviro-Bear 2010 might be the first game to add the roundabout to those well known symbols. It is, in its own words, a game with a bear in a car. But it is far more than that. It is a futurist manifesto about the relation between nature and technology. envirobearAnd, well, about nature using technology to run over and eat nature. While the basic rules of nature and technology stay intact (hibernation, can’t go into reverse when the car is still moving forwards, food makes you fat), it shows how easily this delicate equilibrium can tip over, creating the worst of two-front wars possible: Nature using technology to fight nature using technology (Two bears in two cars) – with the underlying eternal struggle of nature vs. nature underlying (badgers, food).

Also, bears don’t normally have such flexible and long arms, else they could easily reach up to trees and grab the honey without having to climb clumsily – parking their cars on the hiker’s parking and going home to the city for hibernation.