Even deeper in chalk than before. Knee deep in chalk. The game tells you different formulas at first which cumulate in the suggestion to wake up from reality into total abstraction. You get to explore chalky, black and white photgraphs, clipped and modified and with papery graphics clipped on. Now experience all sorts of esoteric things.
Your actions trigger sampled music by the Boards of Canada. There are three phases, intended to bring you further into the world of Deep Chalk, but what kind of world is this? It is the world of Samorost without the little gnome, and in black and white. It is beautiful to explore until you get stuck. It is the world seen from the non-existant eyes of a little floating diamond that wants to go on but can’t.
Play it for the atmosphere alone.