Click stairs and move. The 16th floor is a goal. Cooperate by oneself?
You couldn’t put the message behing Cursor x10 any clearer. You are a cursor, and you must help your fellow cursors, which all become your alter egos within limited time frames, to reach “a goal”. To reach a goal, whatever it may be, you
must cooperate with yourself. You must come to terms with yourself. Maybe meditate a bit.
And then find your way up the stairs, all the while collecting points and solving puzzles and triggering minimalist animations. It is an experiment in memory as well as in terms of game mechanics – can you find a fitting strategy in a 3D game world with the third dimension being time, not x, y or z? And what if I told you it was a 4D game world with time restrictions? Can you handle point-and-click dimensional failure?