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	<title>56Kmodern &#187; experimental game mechanics</title>
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	<link>http://www.56kmodern.com</link>
	<description>game truth, shun error</description>
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		<title>Cursor x10</title>
		<link>http://www.56kmodern.com/timeray/224/cursor-x10/</link>
		<comments>http://www.56kmodern.com/timeray/224/cursor-x10/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 13:41:59 +0000</pubDate>
		<dc:creator>56K</dc:creator>
				<category><![CDATA[minimalism]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[experimental game mechanics]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[nekogames]]></category>

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		<description><![CDATA[Click stairs and move. The 16th floor is a goal. Cooperate by oneself? You couldn&#8217;t put the message behing Cursor x10 any clearer. You are a cursor, and you must help your fellow cursors, which all become your alter egos within limited time frames, to reach &#8220;a goal&#8221;. To reach a goal, whatever it may [...]]]></description>
			<content:encoded><![CDATA[<p>Click stairs and move. The 16th floor is a goal. Cooperate by oneself?</p>
<p>You couldn&#8217;t put the message behing <a href="http://www.nekogames.jp/mt/2008/01/cursor10.html" target="_blank">Cursor x10</a> any clearer. You are a cursor, and you must help your fellow cursors, which all become your alter egos within limited time frames, to reach &#8220;a goal&#8221;. To reach a goal, whatever it may be, you <img class="size-full wp-image-225 alignleft" title="cursorx10" src="http://www.56kmodern.com/baggageclaim/56Kmodern17000016.png" alt="cursorx10" width="256" height="180" />must cooperate with yourself. You must come to terms with yourself. Maybe meditate a bit.</p>
<p>And then find your way up the stairs, all the while collecting points and solving puzzles and triggering minimalist animations. It is an experiment in memory as well as in terms of game mechanics &#8211; can you find a fitting strategy in a 3D game world with the third dimension being time, not x, y or z? And what if I told you it was a 4D game world with time restrictions? Can you handle point-and-click dimensional failure?</p>
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		<title>Conway&#8217;s Game of Bigotry</title>
		<link>http://www.56kmodern.com/timeray/130/conways-game-of-bigotry/</link>
		<comments>http://www.56kmodern.com/timeray/130/conways-game-of-bigotry/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 10:54:16 +0000</pubDate>
		<dc:creator>56K</dc:creator>
				<category><![CDATA[futurism]]></category>
		<category><![CDATA[2008]]></category>
		<category><![CDATA[dacke]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[experimental game mechanics]]></category>
		<category><![CDATA[hot seat]]></category>
		<category><![CDATA[procedural generation]]></category>

		<guid isPermaLink="false">http://www.56kmodern.com/?p=130</guid>
		<description><![CDATA[Conway&#8217;s Game of Life has been used to describe many different phenomena: Evolution of consciousness and free will, spontaneous design or creation in absence of a designer; but never has it occured to anybody that racism could also evolve from some innocent little cells whose evolution is merely based on fixed rules &#8211; you only [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://en.wikipedia.org/wiki/Conway's_Game_of_Life" target="_blank">Conway&#8217;s Game of Life</a> has been used to describe many different phenomena: Evolution of consciousness and free will, spontaneous design or creation in absence of a designer; but never has it occured to anybody that racism could also evolve from some innocent little cells whose evolution is merely based on fixed rules &#8211; you only have to give the cells different colours, so they are not all the same anymore.</p>
<p><img class="size-full wp-image-134 alignleft" title="conway's game of bigotry" src="http://www.56kmodern.com/baggageclaim/greenshot_2009-11-05_11-11-49.png" alt="conway's game of bigotry" width="256" height="206" />Dacke, creator of <a href="http://forums.tigsource.com/index.php?topic=1895.0" target="_blank">Conway&#8217;s Game of Bigotry</a>, has built up a coherent story and theory framework around this brilliant idea, thrown it into a blender with Pong and Siege game mechanics and created a two player hot seat game in which you try to come out on top against another human being controlling cell evolution and firing cell patterns towards their health bars.</p>
<blockquote><p>It is regrettable that it has come to this, but it has to be done!<br />
In the name of everything that is [INSERT_YOUR_COLOUR]!</p></blockquote>
<p>The gameplay is not very easy to figure out, but once you have learned your six action buttons by heart and started to get a grasp of Conway&#8217;s life mechanics, incredibly complex battles to the apoptosis will ensue.</p>
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		<title>Sexy Hiking</title>
		<link>http://www.56kmodern.com/timeray/24/sexy-hiking-jazzuo/</link>
		<comments>http://www.56kmodern.com/timeray/24/sexy-hiking-jazzuo/#comments</comments>
		<pubDate>Tue, 27 Oct 2009 08:20:52 +0000</pubDate>
		<dc:creator>56K</dc:creator>
				<category><![CDATA[dada]]></category>
		<category><![CDATA[surrealism]]></category>
		<category><![CDATA[2003]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[experimental game mechanics]]></category>
		<category><![CDATA[game maker]]></category>
		<category><![CDATA[jazzuo]]></category>

		<guid isPermaLink="false">http://www.56kmodern.com/?p=24</guid>
		<description><![CDATA[People might argue that enough has been said about Sexy Hiking, but I doubt that. It is the dadaist statement of a Czech game designer, unleashed in 2003 to puzzle art snobs and hardcore platform nerds alike. Remember it has been said that Franz Kafka couldn&#8217;t have written such intense novels of nightmarish organizations, of [...]]]></description>
			<content:encoded><![CDATA[<p>People might argue that enough has been said about Sexy Hiking, but I doubt that. It is the dadaist statement of a Czech game designer, unleashed in 2003 to puzzle art snobs and hardcore platform nerds alike. Remember it has been said that <strong>Franz Kafka</strong> couldn&#8217;t have written such intense novels of nightmarish organizations, of absurd rules and incomprehensible officialdom, hadn&#8217;t it been for all his insurance company work which left his sensitive soul deeply impressed and also in need for a creative outlet?</p>
<p><img class="size-full wp-image-31 alignleft" style="margin: 3px; border: 3px solid black;" title="hiking" src="http://www.56kmodern.com/baggageclaim/hiking.png" alt="hiking" width="257" height="193" /></p>
<p>Well, <a href="http://www.jazzuo.com/games/indexher.htm" target="_blank">Jazzuo</a> is a guy who is obviously taking seafood cooking classes in Japan and dressing up as a yellow ninja. Now, imagine Sexy Hiking to be the creative outcry of a sensitive soul, caught between seafood and ninja masquerade. You are exposed to a world of <strong>wrongness and pain</strong>, and despite the salacious name of the game you are chastely equipped with nothing but a 3D hammer, 3D boots and your ability to glitch gravity. The author does little to help or guide you on your quest:</p>
<blockquote><p>use the humer as if u were really climbing something and ull see</p>
<p>to hang on rope u have to have the left mouse button pressed!</p></blockquote>
<p>Now all there is left for you is to hike, <strong>hike with your hammer, hike over trees</strong>, stone walls, waterfalls, and all the while be careful not to violate the boundaries of this hiking universe: The floor is not always what it seems, and the set of rules to be used against you can be stretched ultimately.</p>
<p>To hike all over to my introduction &#8211; again: Lots of people have already praised the surrealist potential of this game, while others still fail to see it. In my opinion, if I were to name a single game that is honestly kafkaesque in its game mechanics, graphical presentation and general feel, oppressive in its set of rules, yet still giving the player a deceptive feeling of control, it would have to be <a href="http://www.jazzuo.com/games/sexyhands/sexy_hiking/sexyhiking.htm" target="_blank">Sexy Hiking</a>.</p>
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