Trouble, trouble everyday. But worry not, little heart - for in this game you have been equipped with a defense ray and have been given the possibilities to upgrade your stats after each wave of successfully held off woes. Yes, ...Read More
Artists have to strive to see things from a distant angle. They literally have to remove themselves from their surroundings while creating, to reach the degree of abstraction that is necessary to create something meaningful. Yes, and that is why, ...Read More
Conway's Game of Life has been used to describe many different phenomena: Evolution of consciousness and free will, spontaneous design or creation in absence of a designer; but never has it occured to anybody that racism could also evolve from ...Read More
A duck with an awful streak of bad luck. Three nosy nephews. A beautiful cousin. And fat uncle Jubalon? Yeah, you almost fell for it there, but this is not the Disney universe, this is Life of D. Duck by ...Read More
Look. Don't look. Look wherever you want, but avoid eye contact like it's the cold gaze of the devil, staring into your very soul to steal it. You live in a town with a subway? Then you surely know that ...Read More
Allow me to introduce today's pick with a quote by the famous Kazimir Malevich, Russian constructivist: "Only dull and impotent artists screen their work with sincerity. In art there is need for truth, not sincerity." Tomssuli, author of Climate Change ...Read More
People might argue that enough has been said about Sexy Hiking, but I doubt that. It is the dadaist statement of a Czech game designer, unleashed in 2003 to puzzle art snobs and hardcore platform nerds alike. Remember it has ...Read More