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	<title>56Kmodern &#187; existentialism</title>
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	<link>http://www.56kmodern.com</link>
	<description>game truth, shun error</description>
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		<title>Egg Way</title>
		<link>http://www.56kmodern.com/timeray/315/egg-way/</link>
		<comments>http://www.56kmodern.com/timeray/315/egg-way/#comments</comments>
		<pubDate>Thu, 17 Dec 2009 00:20:34 +0000</pubDate>
		<dc:creator>56K</dc:creator>
				<category><![CDATA[existentialism]]></category>
		<category><![CDATA[2006]]></category>
		<category><![CDATA[d_of_i]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[food]]></category>

		<guid isPermaLink="false">http://www.56kmodern.com/?p=315</guid>
		<description><![CDATA[Games with astonishing physics were once the hope of a whole industry. &#8220;Why, certainly we don&#8217;t need any new ideas if we just implement great and realistic physics in every single one of our amazingly detailed 3D shooters! That crayon dude and the container throwing mod guy have done it, and the people love them!&#8221;
Well, [...]]]></description>
			<content:encoded><![CDATA[<p>Games with astonishing physics were once the hope of a whole industry. &#8220;Why, certainly we don&#8217;t need any new ideas if we just implement great and realistic physics in every single one of our amazingly detailed 3D shooters! That crayon dude and the container throwing mod guy have done it, and the people love them!&#8221;</p>
<p><img class="size-full wp-image-316 alignleft" title="eggway" src="http://www.56kmodern.com/baggageclaim/56kmodern0014AM.png" alt="eggway" width="256" height="166" />Well, d_of_i has done the physics thing, too. In <a href="http://ishi.blog2.fc2.com/blog-entry-186.html" rel="nofollow"  target="_blank">Egg Way</a>, you have to guide an egg safely into your frying pan with a powerful physics pencil that can morph air and time into half-solid temporal gelatine. Or this is how I like to describe it. But be careful not to freeze air for too long, because if it becomes too solid it will relentlessly scramble your egg in the resulting time vortex!</p>
<p>It would probably be a good idea to compile a &#8220;food&#8221; series. Yes, I shall do that some day.</p>
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		<title>Today I Die</title>
		<link>http://www.56kmodern.com/timeray/270/today-i-die/</link>
		<comments>http://www.56kmodern.com/timeray/270/today-i-die/#comments</comments>
		<pubDate>Thu, 03 Dec 2009 13:29:30 +0000</pubDate>
		<dc:creator>56K</dc:creator>
				<category><![CDATA[existentialism]]></category>
		<category><![CDATA[2009]]></category>
		<category><![CDATA[daniel benmergui]]></category>
		<category><![CDATA[flash]]></category>

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		<description><![CDATA[A game about the daily choice of waking up or dying. Daniel Benmergui leaves it up to you which part of your possible day you want to explore. The dead part, the painful part, the dark part? After all, life is also a semantic choice. In Today I Die, you are drowning.
All the choices are laid [...]]]></description>
			<content:encoded><![CDATA[<p>A game about the daily choice of waking up or dying. Daniel Benmergui leaves it up to you which part of your possible day you want to explore. The dead part, the painful part, the dark part? After all, life is also a semantic choice. In <a href="http://www.ludomancy.com/games/today.php?lang=en" rel="nofollow"  target="_blank">Today I Die</a>, you are drowning.</p>
<p><img class="size-full wp-image-271 alignleft" title="56kmodern0005PMtodayIdie" src="http://www.56kmodern.com/baggageclaim/56kmodern0005PM.png" alt="56kmodern0005PMtodayIdie" width="256" height="180" />All the choices are laid out in front of you, as a jigsaw puzzle of symbols you have to decode. Decode them like it were in a dream. Stay tied to that lethal dream and let the decision that has already been taken evolve. You have to look at things from all possible angles because you have already killed time.</p>
<p>You want to take back your decision? Then you have to fight for it. Caprice is not very highly regarded here. Become the metaphor and survive.</p>
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